Senior Ux Designer - Unnanounced Project Lisboa col-wide
Job Description:
Description
Scopely is looking for a Senior UX Designer to join a new project within our Midcore division in either Ireland, Spain, Portugal or the UK on a hybrid/remote basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious, unannounced,
- platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!
What You'll Do We are seeking a very experienced UX Designer for our next flagship title. Closely collaborating with our Art, UI and Game Design leads, you will be responsible for defining the UX and Player experience of the game and communicate its deep mechanics.
Build a truly immersive
- platform (Pc/Mobile) experience, with a strong focus on narrative
Apply your knowledge and research insight to help define the UX for one of our biggest upcoming title
Work closely with UI and Art to establish a consistent visual identity and language
Directly collaborate with Design to understand and iterate on game mechanics
Deliver detailed wireframes, user flows, and design specifications that communicate the intended player experience - including the structuring and organization of content and information in a manner that's intuitive to players
Create and iterate on prototypes
Playtest the game, continuously pushing for improvements to existing designs
Ensure UX design consistency and
- use by leveraging existing UX paradigms, knowing when to establish new design conventions and patterns
Engage in Design reviews and feedback sessions. Presenting your designs for feedback and giving feedback to other XD team members
Participate in player research and testing, contributing to test objectives, scripts, and the creation of research assets
What We're Looking For
Extensive experience in UX design experience in games.
Consistent record of creating impactful features in games
Well-versed in rapid iterative prototyping in Figma + Adobe tools
Solid understanding of user research methodologies
Deep understanding of design mechanics
A passion for playing and making games
A team player who emphasizes collaboration and welcomes feedback
Self-directed individual with strong process, time management and organizational skills
A proactive and expert communicator who can clearly communicate design concepts
Bonus Points
Experience in a Human Centered Design approach to development
Experience in 4x games with deep customization and Meta-progression systems
Experience in RPG and combat systems
An avid player of F2P/Gaa
S strategy and RPG games
Please include a portfolio or PDF/links to examples of your work in the application.
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