For which tasks (responsibilities)? Optimize the production pipeline and technical workflows for mobile game ads
Develop and maintain tools, scripts, and plugins to enhance production efficiency
Tackle complex technical challenges and propose strategic solutions to improve 3D production performance
Oversee the import/export of graphics across software platforms (Blender, Cinema4D, Unreal Engine)
Develop and implement project templates featuring new mechanics and video tutorials for the team
Set up new mechanics, visual effects, and lighting to elevate ad quality
Optimize existing asset collections and refine assembly guidelines
Provide designers with hands-on support for performance and asset validation
Establish standards and methods for game asset optimization
Collaborate closely with artists, designers, and developers
Maintain up-to-date technical documentation
What kind of professional are we looking for? 3+ years in a similar role
Proficiency in Blender, Cinema4D, Unreal Engine
Strong understanding of artistic and animation workflows in 3D video production
Experience streamlining workflows using plugins, auxiliary programs, and scripts
Familiarity with LOD (Level of Detail) techniques, texture normalization, and geometry simplification
Skilled in shading technologies, VFX tools, and rigging
Capable of working with large-scale rigid body simulations (thousands of objects)
Knowledge of the advertising video production process for mobile games
Strong teamwork and collaboration abilities
A portfolio showcasing completed work projects
Nice to Have
Experience with Unity and Adobe After Effects
Knowledge of neural networks for automating and optimizing creative production
Familiarity with Playable Ads
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