What are you working on? The name of the project(s): UFL Genres: Sports Platforms: Console For which tasks (responsibilities)? Collaborate with animators, programmers and designers to build applications that enable the creation of Striker's complex and ambitious games;
Develop a strong understanding of the systems we use and learn new technologies to help advance our applications;
Help define architecture, design patterns and frameworks to improve how we build applications.
Writing scripts and plug-ins for Digital Content Creation (DCC) packages like Maya and Photoshop, e.g. animation import/export, content management;
Identify areas to improve user workflows and quality of life;
Maintain applications through various stages of their lifecycle;
Working with other department leads to identify needs and making the tools for supporting their work.
What kind of professional are we looking for?• Previous experience as lead tool developer(at least launched 1 AAA title at this position);
• Experience with Unreal Engine - ideally with projects developed in UE4 or UE5;
• Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems;
• Proficiency with ?++;
• Knowledge of games engines and platforms: understand the programming constraints of games consoles, PCs, handhelds and mobiles.
Why do we enjoy working here? Our team unites creative professionals who have great effort to develop a top-quality project for gaming consoles. If you possess experience in game development or just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in the game!
What are the conditions and bonuses? Medical insurance and social benefits;
Sick-leaves;
Remote work;
Referral bonuses;
Sports compensation;
Online English classes;
Co-working compensation.