Technical Ui Designer (Remote)

Detalhes da Vaga

What are you working on? Genres: Action, Adventure Platforms: PC, Console For which tasks (responsibilities)? Work closely with UI designers and UI programmers, as well as developers from other disciplines, to develop game content;
Implement and maintain UI assets in the game's engine;
Find a balance between desired aesthetics and the technical constraints of the engine;
Ensure the technical consistency and integrity of UI assets, by means of profiling and optimization;
Get ahead of technical problems and (help) solve them before they arise;
Communicate efficiently with the other teams on the problems you met and the solutions to bring;
Test and debug UI content to ensure there is no conflict with the rest of the game;
Understand and develop best practices, workflows, and pipelines within the UI team;
Assist in the development of necessary skills in the UI team.
What kind of professional are we looking for?3+ years of experience in UI design, preferably in the game development industry, with a strong portfolio demonstrating your work on shipped titles;
Proficiency in UI design tools such as Adobe XD, Figma, or equivalent;
Experience working with game engines like Unity or Unreal Engine or custom engines;
Familiarity with version control systems (e.g., Git);
Excellent visual design skills with a focus on creating immersive, game-centric interfaces;
Ability to create wireframes, mockups, and interactive prototypes tailored to gaming experiences;
Understanding of UX principles and player-centered design methodologies;
Strong communication skills, with the ability to articulate design decisions and collaborate effectively with cross-disciplinary teams;
Creative problem-solving skills and the ability to think critically about design challenges;
Passion for gaming and a deep understanding of current UI/UX trends in the game industry.
Why do we enjoy working here? Work either in an office near the "Pochaina" metro station, equipped with a power generator, or fully remotely;
20 working days of vacation per year;
10 paid sick days per year;
Large, active, and friendly team;
Opportunities for professional growth and trying new things;
Work in a well-known Ukrainian game studio.


Salário Nominal: A acordar

Fonte: Grabsjobs_Co

Função de trabalho:

Requisitos

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