Technical Animator

Detalhes da Vaga

What are you working on? At what stage of the project(s)? Production Genres: Shooter, Souls-like Platforms: PC, Console For which tasks (responsibilities)? Working in a team of animators and providing them with technical support in 3D software
Integration and setup of animation assets in UE5
Setting up animation systems (Blueprints) in UE5 and maintaining them
Working with skeletons, physics assets, and control rigs
Working with procedural animation
Prototyping, documenting, and problem-solving
What kind of professional are we looking for?3+ years of experience in UE
Experience in first-person shooters
Extensive practical experience in technical animation
Ability to set up and animate characters
Proficiency in working with blendshapes and facial animation
Clear understanding of animation principles, methods, and processes
High proficiency in Maya, Blender, 3ds Max
Knowledge of 3D-related mathematics
Relevant portfolio
Why do we enjoy working here? Work format: remote (from home) 
Trial period: 3 months 
Type of employment: 40-hour work week 
Flexible schedule with mandatory attendance hours from 12:00 to 16:00 (Cyprus) 
Medical insurance 
24 working days paid vacation 
Corporate holidays: 
January, 1 
May, 1 
Dec. 25 
Dec. 31 
3 paid day-offs per quarter (replacing public holidays as our employees work from different countries) 
Sick days upon request to the team lead 
Corporate events and meetings with our amazing team


Salário Nominal: A acordar

Fonte: Grabsjobs_Co

Função de trabalho:

Requisitos

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