Senior Technical Animator - Unannounced Project

Detalhes da Vaga

Scopely is looking for a talented and experienced Senior Technical Animator to join our team based from the U K, Ireland, Portugal or Spain.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!
What You'll Do Create rigs for characters, creatures, weapons, vehicles and props and maintain them throughout the production
Implement models and animations into engine with full ownership of your work
Ability to support all stages of animation development, from pre-production to final
Develop tools and tech for artists and animators to help improve the animation Pipeline using scripting languages MEL/Python
Will set up runtime animation systems/graphs in-engine
Developing a pipeline that achieves high visual quality while considering optimization and performance strategies
You will be the communication conduit between programming and art disciplines
Analyze and troubleshoot all aspects of the animation pipeline
Document processes and tools for the team and external partners
Inspire the team and mentor other team members
What We're Looking For Experience at least 1 complete development cycle of a published game title as a Technical Artist/Animator in the games industry
A strong portfolio demonstrating your animation rigs and rigging tool development for games
Expert knowledge of Maya or equivalent, specialising in rigging/skinning
In-depth experience working with animation graphs and state machines
Experienced and knowledgeable of Character deformation techniques and dynamics, be it cloth, bones or blend shapes
Experience and proficiency working with Game Engines. (ie. Unity or Unreal)
A good understanding of Game Animation Pipelines, current technologies and platform limitations
Strong Creative and technical problem-solving skills
Superior communication, organizational, time management and interpersonal skills
Positive attitude and an ability to receive and provide objective feedback
Able to adapt to evolving project requirements and innovate solutions to problems
Bonus Points Experienced working with an IP
Experience with fighting/combat system development
Experience with programming and scripting language. (C# or C++)
A Passion for games
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!

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Salário Nominal: A acordar

Fonte: Allthetopbananas_Ppc

Função de trabalho:

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