What are you working on? The name of the project(s): Exverse At what stage of the project(s)? Alpha Genres: Shooter, Action Platforms: PC For which tasks (responsibilities)? Design and balance meta-game systems and in-game economy from scratch, including battle pass, daily quests, missions, loyalty programs, marathons, and hero progression.
Work on traditional shooter game modes like Deathmatch, Team Deathmatch, Team vs. Team, and related mechanics.
Collaborate closely with developers to integrate game design solutions into gameplay.
Analyze industry best practices in meta-gameplay and economy, and apply them effectively.
Conduct playtests and analyze feedback to enhance game mechanics.
Maintain game design documentation*
(*Without going overboard on unnecessary details—conciseness is key. We don't believe in documentation for the sake of it!)
What kind of professional are we looking for?3+ years of experience as a game designer at a middle or senior level.
Experience in creating and balancing meta-gameplay and in-game economy for shooters.
Proven track record of designing and balancing progression and reward systems.
Deep understanding of meta-game mechanics and principles of game economy design.
Knowledge of traditional and current FPS game modes.
Strong teamwork, communication, and proactivity skills.
What is important for us in a person? We are seeking an experienced game designer (middle+ / senior) with expertise in meta modes and game economy design, specifically for shooters (FPS / TPS).
Why do we enjoy working here? Participation in developing an innovative project using cutting-edge technologies.
Competitive salary and performance-based bonuses.
Opportunities for professional growth and development.
A friendly and professional team.
Flexible working hours and remote work options.
What are the conditions and bonuses? Holidays & Sick Days: Standard holiday allowance plus paid sick days.
Business Trips: Yes, occasional trips depending on the project, mainly within key regions.
Work Schedule: Flexible hours with remote work.
Benefits: performance-based bonuses.
The selection process Interview with Head of development and Creative director.