What are you working on? The name of the project(s): UFL Genres: Simulation, Sports Platforms: Console For which tasks (responsibilities)? Character Art Team focuses on creating photorealistic football players. We not only create new characters, but always work on improvement of existing materials and textures to make sure our audience enjoys the most realistic football experience.
Responsibilities: Creation of top-quality photorealistic 3D heads, including:
Creating highly detailed ZBrush likness-sculpts of famous football stars;
Creating photorealistic textures using Photoscans and XYZ textures.
Creating realistic hairs grooms (using hair cards and textures);
Implementation of the 3d models in the game engine (Unreal ?ngine 5).
What kind of professional are we looking for? At least 5 years of proven experience as a 3D Character Artist;
A strong eye for details;
Strong 3ds Max/ Maya/ Blender, Substance painter, ZBrush, Unreal Engine skills;
Excellent knowledge of human face anatomy and face emotions;
Blendshapes creation skills;
Up-to-date portfolio with examples of 3D heads likeness sculpts.
Advantageous: Art Degree;
Experience in task automation and workflow unification;
Clear understanding the processes of rigging and skinning.
Why do we enjoy working here? Our team unites creative professionals who have great effort to develop a top-quality project for gaming consoles. If you possess experience in game development or are just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in the game!
What are the conditions and bonuses? Salary pegged to the US Dollar;
Medical insurance and social benefits;
Sick-leaves;
Remote work;
Referral bonuses;
Sports compensation;
Online English classes;
Co-working compensation.