For which tasks (responsibilities)? Creating various art assets (illustrations, banners, icons, concepts) that you will create as part of the full graphics development cycle, from concept art to final graphics.
What kind of professional are we looking for? Experience working in the video game industry
A portfolio that includes concept art and final graphics for in-game objects
Adobe Photoshop and Blender skills
Artistic taste — a feeling for color and the ability to work with composition, proportions, and lighting
Creativity and experience creating high-quality final graphics
An understanding of the casual art style and a willingness to work in this style
An understanding of the role art plays in UIs
An interest in learning how to use new technology, experience using AI in your work
Why do we enjoy working here? Remote/hybrid options: you can work at our comfortable offices or remotely in Georgia or Montenegro.
Professional growth: we offer English lessons with an instructor, pay for trips to professional conferences, and partially reimburse employees for education.
Flexibility: sometimes you just want to try something new. We get it, so we'll support you if you decide you want to switch to a new position, role, or project.
Teamwork: we value the expertise of every member of our team, so we really listen to each other.
Data-driven decision-making: all our product-related decisions are ultimately based on metrics, not subjective feelings.
Plus all the standard stuff: official employment, health insurance, and partial reimbursement for your gym membership.
The selection process The recruitment process will consist of three phases: an interview with our Recruiter, a test task, and a technical interview.