Principal Economy Designer

Principal Economy Designer
Empresa:

Scopely



Função de trabalho:

Manufatura

Detalhes da Vaga

Description

Scopely is looking for a Principal Economy Designer to join our unannounced project in Spain, United Kingdom, Portugal or Ireland on a hybrid/remote basis. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily. We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey.

What You Will Do

You will be responsible for owning and driving the technical, creative, and strategic visions for best-in-class mobile free-to-play games.

As a game economy expert, you will help define and achieve monetization and progression goals of the game while shaping an engaging and rewarding player experience from concept through to completion.

You will thrive on crafting and optimizing features that delight millions of players by improving qualitative and quantitative insights and experiences; this includes:

Be a driving force for smart economy design and slick innovation within the organization.

Partner with product management, production, and the creative teams to develop designs and optimizations that achieve KPI targets.

Craft game structures that support 5+ year player lifecycles.

Develop design documents, economies, progression systems, and feature designs.

Iterate, optimize, grow, and evolve economies and designs for live games.

Contribute to the prioritization of feature and optimization roadmaps, working closely with PMs and GMs to build and grow games into category-leading blockbusters.

What We're Looking For

A deep passion for games and for making games.

Extensive experience as a Systems or Economy Designer.

Experience working on games in pre and post-launch development environments.

Experience modelling/maintaining complex Economies (MMO, Strategy-MMO, RPG).

Strong understanding of progression Systems and reward structures.

Demonstrated expertise in crafting game features, systems, and economies toward product outcomes in a data-informed creative environment.

A comprehensive understanding of the mobile games marketplace paired with an unwavering obsession for tracking new trends and evolving your design philosophy.

Ability to simulate and prototype progression systems in Excel.

Incredible energy and the ambition to build the next blockbuster mass-market game.

Outstanding organizational agility - the ability to partner with a variety of specialists and personalities to work towards your goals.

A positive, confident, open-minded, and inspirational attitude.

Highly proactive and action focused.

Bonus Points

Monetization Experience on Live Games.

Understanding of system-driven player-owned narrative.

Relevant qualifications in Computing, Maths, Statistics, and/or Economics.

Strong knowledge of event-driven live operations in mobile games.

Experience in mentoring.

An avid player of F2P strategy games.

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Fonte: Allthetopbananas_Ppc

Função de trabalho:

Requisitos

Principal Economy Designer
Empresa:

Scopely



Função de trabalho:

Manufatura

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