What are you working on? The name of the project(s): Middle+/Senior Render Programmer Genres: Shooter Platforms: Mobile For which tasks (responsibilities)? Profile and optimize game rendering performance
Implement a standard for the visual content being implemented
Find new and improve current technical solutions in the field of rendering
Conduct code review in your part of the project
Work with the team on task planning, estimating the duration of work, and training colleagues
Create and update documentation on maintaining a high level of performance
What kind of professional are we looking for? Experience with Unity and C# 3 years or more
Understanding OOP and C# data structures
Experience in the field of render programming tasks 2 years or more
Understanding of working with graphics APIs - OpenGL, Vulkan and Metal
Experience in rendering and optimizing performance on mobile platforms
Experience with UI and its optimization
Proficiency in shader programming languages - HLSL, GLSL
Understanding the principles of 3D graphics, linear algebra and trigonometry
Ability to use profiling tools (Frame debugger, unity profiler, xcode etc)
Ability to work with light and shadows
Knowledge of URP, understanding of batching principles
Knowledge of Shader graph
Ability to work in a team
What is welcome: Experience working on multi-user projects
Understanding the differences between GPU chipsets (Adreno, Mali, etc.)
VFX Graph
Why do we enjoy working here? Professional and career growth
Remote work (from countries with our legal entities)
Interesting challenges at the international level
Competitive salary
Medical insurance and well-being bonus
Internal training programs
Events and large-scale conferences