Environment Material Artist (Ue5) (Remote)

Detalhes da Vaga

What are you working on? The name of the project(s): SPINE Genres: Action, Adventure, Arcade, Fighting Platforms: PC, Console For which tasks (responsibilities)? Enhance the visual quality of environmental assets.
Own the materials pipeline in the project.
Work on the material workflow.
Collaborate closely with other level artists and the Art Director to ensure a cohesive visual style.
Contribute to the visual design of game levels.
What kind of professional are we looking for? Experience with level art in UE5.
Proficiency with layered materials in UE5.
Strong skills in working with textures, trims, and UV mapping.
Modeling, baking, and understanding nanite-lumen pipelines.
Hands-on experience with Substance Designer.
Ability to work collaboratively and communicate effectively with the art team.
Why do we enjoy working here? A great team and an informal work environment (we support colleagues' interests, play video games, and organize game jams).
What are the conditions and bonuses? Reimbursement of professional training, participation in specialized conferences, training sessions, and educational events.
A relaxed atmosphere with minimal formalities and open communication.
Flexible schedule, remote work from anywhere in the world, employment contract with Cyprus.
Working hours from 10 AM to 7 PM (GMT+3).
Competitive salary (depending on professional qualifications).


Salário Nominal: A acordar

Fonte: Grabsjobs_Co

Função de trabalho:

Requisitos

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